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Slimebeast said:
S.T.A.G.E. said:
Slimebeast said:
Some people are easily impressed. I think the intro was cheap. A cheap and clichéd use of psychology that usually works on the average mass market person. I felt insulted due to the game's attempt to cheat on me emotionally (not that I really cared).


Name some videogames that do this same "cheap" psychology on the same level that Naughty Dog did.

I don't know of any games off the top o my head. But lots and lots o movies do.

I think thats the point. Naughty Dog has bridged the game in doing something videogames have never been able to do in the same context as what we watch in a film. Even Heavy Rain hadn't even though they were trying. Its not about graphics, its about intent and its a very, very hard thing to do. Naughty Dog made David Cage look very bad, especially seein that much like Hideo Kojima, David Cage is a movie director turned videogame director.

I sat down with my family playing the first couple segments of the game on the fourth. They could not believe the attention to detail compared to other games including the immersion of this game in particular. All that work with Uncharted served some purpose in storytelling and weaving it into harmony with the gameplay. I've played resident evil but never was I as on edge as I had been in this game thus far.