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pezus said:
Munkeh111 said:

Do people really care about Valve games beyond Half Life 3? ME certainly did not suffer from being rushed, I have no complaints about that series at all. I get that some AC games were rushed, but they are still some of my favourite games each year and their problems are poor design more than being rushed

CS, Dota, Portal, Team Fortress and L4D are some of the most popular PC game IPs. So I would say that many people care about Valve games beyond HL3

Half-Life 2 2004 First-person shooter Windows, Xbox, Xbox 360PlayStation 3, OS X, Linux
Half-Life 2: Deathmatch 2004 First-person shooter Windows, OS X, Linux
Half-Life Deathmatch: Source 2005 First-person shooter Windows
Day of Defeat: Source 2005 First-person shooter Windows, OS X
Half-Life 2: Lost Coast 2005 First-person shooter Windows, OS X, Linux
Half-Life 2: Episode One 2006 First-person shooter Windows, Xbox 360, PlayStation 3, OS X, Linux
Half-Life 2: Episode Two 2007 First-person shooter Windows, Xbox 360, PlayStation 3, OS X, Linux
Portal 2007 FPS puzzle game Windows, Xbox 360, PlayStation 3, OS X, Linux
Team Fortress 2 2007 First-person shooter Windows, Xbox 360, PlayStation 3, OS X, Linux
Left 4 Dead 2008 First-person shooter Windows, Xbox 360, OS X
Left 4 Dead 2 2009 First-person shooter Windows, Xbox 360, OS X, Linux
Alien Swarm 2010 Top-down shooter Windows
Portal 2 2011 FPS puzzle game Windows, Xbox 360, PlayStation 3, OS X
Counter-Strike: Global Offensive 2012 First-person shooter Windows, Xbox 360, PlayStation 3, OS X
Dota 2 2013 Multiplayer online battle arena Windows, OS X

From wiki, this is their last 9 years. Half Life 2 + episodes. Portal (not made by them), Team Fortress 2 is not a fully fledged game and all their work on it seems to be hats... Left 4 Dead and then a skin pack. Portal 2 is a proper game. CS GO is a remake and DOTA 2 is a MOBA that I really really don't care about.

Basically, very few of those games actually required significant work. They thought about Half Life 3, then got distracted, they seem to be thinking about the steam console, but not really focused.

Naughty Dog has a structure with limited hierarchy, but it still has direction and it has still made great games. There needs to be a balance between order and fluidity to get creative games but with some sort of control and both Valve and Double Fine have failed at that