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This article just thoroughly confirms that Mr. Sakurai takes his job with Super Smash Bros. extremely serious. No wonder the development time with this game is almost a millennia. It's so meticulous!

Anyhow, I was almost sure that someone said something about the stages being the only difference between the 3DS and Wii U versions. I'm surprised they're adding another difference to the mix, one that's not very positive. (Subtraction of characters, that is.)

Also, I can't wait to see what the First-Player "Story" Experience will be like. Unlike 99% of the people who bought SSBB, I actually liked Subspace Emissary. I thought it was an interesting adventure to expanding the SSB Meta Game.