On the topic of the roster, Sakurai noted that the 3DS version of the game, with its hardware’s technical limitations, would likely keep the volume of the roster in check, though no characters had been cut so far, and any determination to that effect is a ways away. Which characters ultimately are included will be the result of careful consideration, ranging from which fighters have unique characteristics, equally representing franchises and how signature traits carry over well from previous games like Brawl. Sakurai did tell me that “multiple character” combatants like the Ice Climbers were proving a technical challenge on the 3DS.
I really, really want believe they don't restrict the number of char because 3DS.







