Soleron said:
Kickstarter is fine. The idea that you can make a satisfying game even remotely on time and on budget using it is not. None of the headlining game projects have delivered yet - this was the first, and is running into problems already. You see, all KS games have to promise the Earth. They have to say it'll be a worthy successor to insert nostalgic game here, that it will be near-AAA in scope and content, and that any risks are well under control. Any KS pitch that attempted to be realistic wouldn't be funded at all. If Double Fine can't plan/budget well, how do you expect the teams that sprung up just to make their KS game, with nothing in the bank and no delivery record to do those things? |
They originally budgeted 400,000 to get the game done. They ended up with 3.3 million and still couldn't make it happen. They had 8x the budget they thought they needed and they fell short. That seems like a huge failing on double fines part.
I agree that we won't be seeing AAA games from kickstarter (at least any time soon) but I blame the DEV not the platform they used to get their funding.
Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League







