badgenome said:
What was wrong with it? |
Seriously? It was at a lower resolution (1024x576 instead of 720p on PS3), lower every graphical measurement. Those things aren't so bad, but the game itself was missing assets. They remove pieces of the background and levels to make it easier to run. We also know that they compressed the game enormously to fit the 360. (PS3 version was 38GB and the 360 version was at most 24GB. It's actually less than that because you have to repeat assets across all discs.)
I meant my comment mostly tongue-in-cheek, but the 360 port of FF13 was just awful and no one should have played that version of such a pretty game.







