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F0X said:
I have a simple idea:
2D side-scrolling overworld
3D towns, castles, undergound, ect.


That works well too and would probably be made because its much easier to develop. But it won't have as much open world feeling if there are breaks between  dimensional point of views.

Would you rather this be made versus a game with only 3D models (like the one I mentioned in the opening post)?