ChrolloLucilfer said:
If the PS4 Camera has a good attach rate with the PS4, then yes it would be worthwhile for Third Party creating Kinect based features on X1. As there would be potential audience for those types feature to be ported over for PS4 Camera use. But If the PS4 Camera sales are poor, why would a Third Party Developer spend their own time and money on developing features which only X1 audience is going to use to any large degree? It would be a waste resources which could be saved or spent on other aspects of the game developement instead. |
Gamers still have this notion that developers time and resources are bottomless. Developers who think like this are the ones who are hurting from one game to the next because they spend to much time on things that does not produce sales. For a developer they have to budget their time efficiently and pretty much cost each feature or they can lose money. As stated, Unless the sales of the PS3 match a certain install base, then creating features for it starts to be a liability.
Lets take the voice recognition that Kinect has. People have wondered why developers have supported this features within their games for Kinect but not the headset or even Sonys Eye. The reason is that MS has a complete API that makes it easy for developers to integrate voice for Kinect while the headset and Sony Eye does not. This will be the same this gen unless Sony provide an API for their PSeye because most developers will not want to create their own voice recognition code just to add that feature to a game.








