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Goatseye said:
S.T.A.G.E. said:
Goatseye said:
I don't like "movie" games. I'd rather watch dramas than play them.
Visual fidelity is like a key chain to a toddler. That's the way I think.

One of my most played game recently is Crackdown 2. Very interactive and non-scripted. It's a video game splendor in my opinion. You control the events and the environment react to you. It's not a silver screen wannabe, which I don't condone.


You're acting like movie games are the only option available. Some people believe narrative endears people to characters. Sony has had games with no major story where the battles tell the story for you such as Ico and Shadow of the Colossus, so to pigeonhold them for expanding into other genres and pushing the narrative potential of games isnt hurting but helping the industry.

You skipped my last sentence I guess.


Videogames today have surpassed the narrative of motion pictures by adding the emotional experience of adding to human to the equation, thus expanding the hours and the intrinsic value for the hobbyist. Remember the days when games were licensed but always managed to lag behind movies? Super Mario in the next gen will most likely be a CG Mario and Knack is already pushing those boundaries that Jak & Daxter and Ratchet & Clank paved the way for. As I said before, Sony has proven their studios can create games that tell stories through gameplay. 

You don't need to condone it, if you don't like it just accept its existence. Halo is doing the same thing and so is Gears of War.