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r3tr0gam3r1337 said:
slowmo said:


Yeah because it was a gimmick...

dont take this the wrong way but several years ago people were modding 360 controlers to have giro sensor boards fitted so they could have the same motion sensing as the 6 axis ps3 controller, a gimmick you say but it was used in several early ps3 titles just no one really liked using it as for where the left alalogue  stick is placed is really quite a silly argument as the right stick is placed in the middle, i can already think of several bonuses of the touch pad suck as RTS games where a mouse controller could be used (you cant call a laptops touch pad a gimmick) or navigation through game menues or the ps4's dashboard.


I wasn't one of those people as I had a original Sixaxis pad which I replaced with a DS3 as soon as they released it.  The sixaxis functionality was tagged on, ruined some of the immersion of games and was frankly crap in everything I tried it on.

Time will tell if anyone finds a use for the touch pad, personally I don't see it being used for anything worthwhile.  Your RTS suggestion might work if it was ergonomically suitable for you to game like that for any period of time but to me it look very uncomfortable to use for long periods as unlike a laptop you have no flat area to comfortably rest your wrist.  They would have been better releasing a supplimentary controller if that was their goal.

I assure you that it is not a silly argument saying the symmetriical sticks is uncomfortable to use, that's the nature of designing a pad so your hands are pointed together for a long period bending your wrists.  On the 360 pad my wrist doesn't bend inwards hence I do not get discomfort on the outside of my wrists.  No doubt you have none of these issues so good for you.