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oniyide said:
curl-6 said:
oniyide said:

oh ok, i missed understood but i dont know how we got into 2nd hand copies and raising prices, i was never for that.

The guy in the OP talked about having to make sacrifices, and raising gme prices and blocking used game sales are two methods I've heard suggested as the kind of "sacrifices" we might have to make to fund more and more expensive game development.


i must have missed that, or forgot. But thats dumb. How about they just dont make expensive ass games? Insane!

Yeah, if you're COD or GTA I can see a 60 million dollar budget being justified by the all but confirmed massive sales, but to try to apply the same business model to less super-popular franchises seems crazy to me. Of course it's not going to be sustainable.