| cmeese47 said:
Also working on games like Last of Us and Uncharted 4 has to be a major change from working for a 17 person company (correct me if those numbers are off). |
Yeah, he was one of those who left after Journey was completed. For *almost* each person who left, it was a very hard decision to leave the company. Some people decided long ago that they were going to leave the company when the contract with Sony ended. (A lot of TGCers are college grads, having TGC as their first or second job.)
He went to The Behemoth for a few months, then moved back across the street to Naughty Dog. (On that note, I went to the same gym as the people over at Riot Games last summer. They and Hulu are across the street from TGC as well.) I talked with him briefly about what it was like going from two small companies (with drastically different views on team management, which is perfectly normal in every industry) to a huge studio.
It was difficult for him at first, but the people at Naughty Dog and the atmosphere are very similar to those at TGC, so he fit right in. :)
EDIT:
Journey's development team was 14 people at its largest, including contractors.







