binary solo said:
Amazon could be more expensive than Azure because? I suppose because MS takes a cut of each game sold they can sell Azure capacity to 3rd parties for a bit less. In essence though, if the cloud is just processing capacity for hire then any game on any system can use cloud processing as long as the publisher is willing to pay for it. The real advantage of course is for MS 1st party games given MS doesn't have to pay itself for cloud processing they can make extensive use of it. Or is Xbox use of Azure going to be largely covered by Gold subs, so 3rd parties don't need to pay at all? I guess what I'm asking is, other than MS promoting the use of the cloud for gaming, what exactly is special about MS itself having all these server farms as opposed to outsourcing cloud processing? |
Not really sure I understand the question. MS sells services through their cloud which they make a lot of money from. Because they have this huge infrastructure and probably more processing power to spare, they have decided to give that spare to their Xbox division for developer use. They are giving it away for free. A developer big or small does not have to create or purchase from another company like Amazon. MS datacenters are world wide this allowing developers to host dedicated servers locally to anyone in the world.








