The Wii U does indeed expand on the Wii. It's not like Nintendo has ditched motion control and that you can no longer use the Wii mote. They attempted to expand on the Wii by making what they called a 'deeper, wider experience'. They did this be introducing asymmetric play to the mix.
The concept itself is great, and that type of gameplay is extremely fun, maybe even more fun than motion controls were when that came out. What it is not however, is immediately and intuitively understood. If you try to explain the draw of it, people have a hard time understanding what it means. I think Nintendo would have been much better off if they had Nintendo land as the (or one of) show case titles in store demo kiosks rather than Rayman Legends.







