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Slimebeast said:
MrMarc said:
Slimebeast said:
Pre-rendered. Just like the clips which had thousands of barrells flying and falling that were made with Cry-engine 2 (sandbox editor).

Erm, as far as I know those clips were not pre-rendered, they were recorded at the likes of 5fps maybe (very slow speeds anyway), but the still frames were dropped in the recording process to make the videos run at full speed. They were rendered in realtime but at incredibly slow rates.


Well, you are actually defining pre-rendered. If you manipulated the original real-time clip to run smoothly, you just pre-rendered. And that's what they did with the barrel-vids just how you describe (although the FPS was even lower, under 1 per second).


 Truthfully by that definition everything is pre-rendered since every frame must be rendered before it is shown in sequence....I realise that is not what you were going for but it still. 

The clearest definition is that a pre-rendered video is one in which the frames of animation are not rendered in real-time as the video is playing but rather rendered in its entirety before playback is initiated.  In this case Crytek claims at the end of the video that it was in fact rendered in real time.



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