I hope they take their time with this. Zelda used to stand for innovation, and a sense of grandness that was found nowhere else. IMO, Zelda has been stagnating since WW. I think it's time to really push the series to a completely new place. Change combat to make it more fun, make the over world huge and very very dense, no more crappy guides. No 3 hour long tutorial. The no particular order feature for dungeons is pretty great. I think that we should start out with bow, bombs, boomerang, and the other basic weapons. No need to have a whole dungeon based around the bow, we've done that before. Also, I want a completely new artstyle. It's time to reinvent zelda while drastically expanding freedom, and exploration.







