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Figgycal said:
I feel like the problems with the enemy AI is only on easy difficulty. Companion AI on the other hand is lacking sometimes, but only in the sense that, in rare instances, it ruins immersion; as in, I'll be trying to sneak around a group of clickers and a AI companion just runs in front of them, loud as hell, telling me to keep quiet. For whatever reason, the clickers don't respond to them- which isn't horrible because it makes it so the AI never breaks the game or make it any more difficult on you.


@Bold. Unfortunately that is sometimes the case. A guy here gave a good description of it. They act like headless chicken.

As for the enemies AI, it's in most cases nothing short of amazing, how varied are responses of human enemies, depending of what you do is absolutely stuning, my only problem is (and I play on hard) that sometimes I sneak behind a Runner for example, start strangling it, and another Runner is like 5 meters away from us, its back facing us, and it doesn't react at all. They are almost deaf when it comes  to the sounds of fighting, they rather need to see you. Also Clickers which use echo-location should notice your movements from greater distances than it is presented on hard dificulty if you ask me.



So it is happening...PS4 preorder.

Greatness Awaits!