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Michael-5 said:

Anyway, PS3 was a bad console? How?

As for that original comparision, I've been told that I underballed the WiiU. Again, I can't used GFLOPs for a fair comparision, but WiiU has between 350-500GFLOPS, so it's anything from 2-3x as powerful as the PS3, but a 5th to a 3rd as weak as the PS4. WiiU is still closer to PS3/360 then PS4/One, but the gap between graphics is smaller then it was for Wii-PS360.

@bold Too expensive and too over-engineered for its own good - it cost them a LOT of money, and a LOT of PS2 user base due to price.

As for WiiU - its GPU is VLIW5 architecture, very similar to 360 (most likely even with the same number of TMUs and ROPs, though I think TMU number is 32 vs 16 in 360), and if it has 320 shaders (which is most likely), than it might be some 70-80% faster than PS360 - if not, and it's 160 shader part (which I doubt), it might be some 20-30% faster.

Contrary to what some people here living in Phantasy Kindom believe, you can't cram some mysterious super-tech on 40nm fab into such a small chip with pretty low TDP and expect it to have some incredible performance. So, unfortunately, (unfortunately cause few years ago I was really hoping for 4850-4870 level performance from WiiU), PS4's GPU  is more in the area of 7-8x of WiiU's...and please don't make same mistake as before and compare their FLOPS numbers, they are completely useless ;) 

If you're really interested, search for 4650/5550 GDDR3 benchmarks and compare them to 7850/7870 to get the picture what I'm talking about.