| Michael-5 said: 1) Yea, but Microsoft also only say the One is 8-10x as powerful as the 360. I wouldn't go off what I heard in a show, I mean the title of this thread.... Pretty much everyone in this thread except CGI, and I guess you? believe it's around 10x. Read some of the comments between Pemalite and myself, 15x is way too high. Also I find it interesting how graphics will improve next gen. I'm looking very forward to flat textures disappearing Yup, I think this whole comparision between PS3/PS4 sprouted from nothing LOL. Wait, it sprouted from this comment, which was right in the end.
I clearly underballed WiiU, more then anything, yet no one defends the WiiU. Shows you the difference between PS4 fans (blood thirsty animals) to WiiU fans. P.S. not calling anyone a fanboy, you can love both the PS4/WiiU, but I just find it funny that people who love the PS4 defend it so heavily over nothing, but WiiU gets people attacking it, like Captain_Tom saying KZ2 looks better then any WiiU game, and no one, but me defends it. Sad sad times where there is so much Hate and misinformed people towards the WiiU |
1) Yeah, it seems MS can't make up their minds
2) LOL, well if you look at it that way, Wii sold most in 7th gen, so jump from 7th to 8th is completely insane ;)
4) I think the point of responses was more for you to realize how clock speed is completely irrelevant without knowing other parameters...if it makes any difference, I have no problem saying PS3 was pretty bad product, 360 was great (except for RRoD) and PS4 seems to be pretty good.
As for that original comparison, I'd say it's more or less accurate - PS4 is more than 1.15x XOne though, depending on how much those MOVE engines are making XOne's GPU to perform closer to full blown 7790 (which unfortunately it is not), I'd say it's between 1.4x-1.6x...though, PS4's GPU has some great enhancements, so it may be even more. Also, WiiU is still enigma (160 or 320 shaders), it can be lower than what you put, but also slightly higher.








, and better AI.