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SunofKratos said:
Most of the time its not the ridiculus high Budgets but the ridicolus high Advertising some games get. That and some unbelievable high and again false sales predictions are the main reason for some games flopping.

The really bewildering thing is when they do this with franchises that haven't shown the capability to sell anywhere near what they'd to to recover costs. Like Dead Space 3 needing to sell 5 million when the best selling game barely sold 3 million, and this after Calladoodying it all up and turning off the very people who liked the first game.