By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
JWeinCom said:
curl-6 said:
Sonic Lost World.
Both have lazy, low production values, but from what we've seen so far, Sonic is at least trying on the gameplay front.


Game looks very impressive and from what I was told by the Nintendo reps it was running at native 1080p.  I don't know why people think creating a functional 4 player 3D platformer is so easy.  Very creative levels from what I've played so far, and the four player co-op works really well. Most platformers can't even get two right.  People seem to be confusing "not galaxy" with "lazy".  I'd rather have had a Galaxy game too, but what's there is really fun.

Native 1080p? I'm a bit skeptical considering NSMBU was 720p, I'll wait for confirmation from another source until I'm convinced, this could be a PR slipup, like Black Ops II being anncounced as 1080p on Wii U last year. If it is 1080p/60fps, then it's not so lazy as I thought technically, it's just that the whole level design feels so safe and tame. Plus the music doesn't seem to be orchestrated like Galaxy's.

It just gave me such an uninspired vibe. As a 3D console Mario game I wanted it to wow me like Mario 64 and the Mario Galaxy games did, but instead I was utterly underwhelmed.

Dont worry Mario Universe, Q2 or Q3 2015 to coincide with price cut to $200



When the herd loses its way, the shepard must kill the bull that leads them astray.