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Stever89 said:
If we're going to look at how much software a console is moving, we have to look at more than just million sellers, because like I pointed out in my last post, not all games (even good ones) are going to make it to a million. We need to look at how many games have sold over 250k at least, and what's the breakdown of those games that have sold over 250k. Like how many have sold 500k, 750k, and a million.

Then you also have to consider the fact that it's just not sales that matter, it's also about where profitability would be for each game. It's hard to know how much a game as to sell to be profitable, but we can assume it's lower on the Wii than on the PS3.

Lastly, Riot, do you believe that the Wii is competing directly or indirectly with the PS3? Directly meaning it's fighting over the same audience (though it does not exclude the Wii from expanding the market); i.e. If the Wii wasn't on the market, the PS3 would be selling significantly better than it is now. Indirectly meaning they are not competing at any level; i.e. If the Wii wasn't on the market, the PS3 would not sell significantly better than it is now. Just curious.

 I agree with most of your post, Stever, so I'm going to focus on your 3rd paragraph.

 

That's really a tough question. My answer would have to be: No, I don't think the Wii and playstation 3 have targeted the same audience, yet they are still competitors. I will even take it a step further and say that the 360 and Playsation 3 aren't fighting over the same audience. The Wii's Controller -- it's numer one gimmick -- was designed to expand the market and tap into a new audience that was not there before. The Playstation 3's primary gimmick -- it's Blu-Ray player -- was designed for the already established mass market.



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