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The beauty of averages is that it tells you so much about the whole, and thus exactly nothing about the specifics. Using large-scale numbers to figure out overall preferences is a delightfully futile process, particularly when you take varying tastes into account. The finest example I can think of this in action is the Grand Theft Auto series on PS2. A series whose highest-selling title managed to sell to almost 20% of PS2 owners, yet which also represents nothing of the tastes of the average PS2 owner.



Sky Render - Sanity is for the weak.