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happydolphin said:
S.T.A.G.E. said:

Ok if I am so clueless....why isnt the Wii U attaining the same success as the Wii? Its Obvious as to why. Answer the question. I know why.

We don't know yet. It could be the price-point, it could be the marketting, it could be brand confusion, it could be the library (lack thereof), it could really be anything. The motion controls on the Wii did enjoy an initial boom, but a market survived and continued to buy the games and systems 2-3 years down the road. We don't know when the market will positively respond to the U but right now it seems like the proposition isn't right. We don't know exactly why but many of us speculate that it's due to price and lack of games, and not unreasonably so.

The 3DS is selling well with its 3D, does that mean that 3D isn't a gimmick, that touch controls isn't a gimmick?

If you want to judge the survival of motion controls in the U, you need to evaluate the success of motion controlled games. Example: Nintendogs didn't do well on 3DS, could that indicate that touch controls on the DS are no longer viable? What other heavily touch-based games are on the 3DS which are doing well, not so well? That's how you judge it.


We already know why Wii U sells the way it does and hasnt gained casual reception.

Primarily speaking, you cannot win over the casuals with a device they've already bought outside the gaming industry that does more than what Nintendo is offering. If you create a gimmick to start a fad they cannot have participated in this event, which Apple had made accessible to them for years. The difference between the IPad & Android tablets and Nintendos tablet does not apply to their life. Tablets are starting to overwhelm the laptop market as we speak and by 2016 they will have outpaced them in sales.

Nintendo was late to the party and expected casuals to pay for a device that they could get for nearly the same price via android, get cheaper, simpler games and enjoy them without having to pay as much. Nintendo was obviously not paying attention to what makes casuals tick. They keep what is practical to their lives and a device like the Wii was disposable, hence why they are called casual. Gaming is not primary to them as it is for us. It bears no practicality in their life compared to us who now see the gaming consoles as the true center of our entertainment experience.

The third problem therin, is the issue with third party games and the power gap between the Wii U and the last gen consoles. Gamers outside of Nintendo fans have no been convinced that the Wii U is worth it just yet. The first party games need to mount up before the sales will rise. They will rise....trust me...but they will halt. Nintendo needs these games to launch on a steady time table towards the end of 2014 without any droughts, which they've already failed at.

Theres more...but I will await your response. I might respond later...who knows.