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ethomaz said:

My Work Machine to Google Severs: 130ms (Google is the fastest server response I have here... but it is not a dedicated gaming server)

I don't have the Azure IP server do make test but Digital Foundry stated that anything bigger than 100ms won't work for gaming cloud and I agree.

http://www.eurogamer.net/articles/digitalfoundry-in-theory-can-xbox-one-cloud-transform-gaming

And I will added to graphic processing they will need something below 50-40ms... that's almost impossible with the actual world network infrastructure.

For a comparison... the Killzone 3 controlls lateny is 6ms (the time you command in controller leaves to be processed by console in a offline simple-player campaing).

3) Like I said the World Internet Network doesn't support 1080p@60fps streaming for games... and the NetFlix uses a high compacted video that at the end the quality of 1080p is worst than a 720p offline video (or even worst)... five a look at the YouTube 1080p quality... for games you need better quality after all... so the streaming is way more massive (more data transfered by second).

Your posts are so funny.

High lateny or not, I love to command in my controller! Especially in simple-player campaings.