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Zucas said:
Legend11 said:
Zucas said:
Legend11 said:

It's getting annoying to see consoles being bashed based on sales while the games themselves seem to be largely ignored. To me a console is a success if it has a great library of games and I really question "gamers" who appear not to think that way. The Xbox 360 has a great existing library and has more than enough great games coming in the next couple of years to be considered a success. Even the critics calling it a shooter box will find it increasingly harder to ignore all the rpgs, strategy, racing, sports, and adventure games as well as unique games such as Viva Pinata and Banjo Kazooie 3 either on or coming to the system.

As for those bashing it because they "hate" Microsoft because of their practices, have you ever known any company with a monopoly to act any different? Nintendo during the NES days locked in some developers so they couldn't make games for any other system and also did other questionable things.

Anyways it's likely that this post won't make much of a difference but even if one or a few people start making quality posts instead of bashing systems based on sales then it will have been worth it.


NO cause factually success of a product on the market is determined by how much profits it makes.

Personally games should be judged by quality, but you said success. Maybe you should rephrase.


suc�cess � (sk-ss) KEY

NOUN:
  1. The achievement of something desired, planned, or attempted: attributed their success in business to hard work.
    1. The gaining of fame or prosperity: an artist spoiled by success.
    2. The extent of such gain.
  2. One that is successful: The plan was a success.
  3. Obsolete A result or an outcome
I'm talking about the first definition shown here. That the success of a console in my opinion should be measured by it's game library rather than how many sales it had compared to it's competition.

Yes and the first definition still agrees with what I said. The achiement of something desired, planned, or attempted. I'm sure all businesses desire out of a product is to make money. That or gain something in a market. Meaning once again it goes back to what I said.

Factually success is determined by profits and it always will be. You can't get around that. You can't have an opinion on if it was successful or not because you can determine if it was successful very easily. I thought the Godfather Wii game was a great game but it was not a successful game.

Personally I still agree that games should be judged by the general public on how good the game actually is, but that would be quality not success.


I'm not talking about success from a business standpoint but from a gamer's.  A gamer's view of a successful console should be based on it's game library not how many copies said library and console sold.  If a fantastic game sells 100,000 copies or 10,000,000 copies it doesn't change how good the game is.