| tbone51 said: i agree, thats why im skipping WW HD! I mean they should of added 2 extra dungeons, added more weapons, etc. Best remake Pokemon HG/SS! Added so many elements! |
They don't necessarily need to add two extra dungeons to the main game in WW HD. Just some extra content. They haven't actually ruled that out, yet.
For instance, I'd be happy with one added dungeon that is purely there as a "challenge", with some nice little reward like a batch of art from various Zelda titles, and perhaps some sort of Miiverse recognition (auto-posted from the game on request, saying "Aielyn has beaten the Challenge Dungeon in Wind Waker HD"). Needn't modify the storyline, or any items/etc.
Or just turn the process of obtaining Triforce pieces into a series of minidungeons - each piece requires you to solve a minidungeon's puzzle, then perhaps re-fight various bosses, or something. It could be handled somewhat like how, in Skyward Sword, there are gameplay segments where you have to travel around a "spirit" version of the location, for explanation - you can "obtain" the triforce piece by the existing method, but you don't actually have it until you defeat its challenge.
Note that each of these solutions are plausible within what Aonuma has said. So let's not judge WW HD just yet. We don't even know what Aonuma means when he talks about modifying the triforce hunt part of the game.







