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Call me crazy, but I don't think we will see a game that uses all of the PS3's processing power for another 4-5 years. Much like the PS2, developers slowly learned how to unlock hidden power in the consoles.
That said, I think the whole "some PS3 games cannot be done on the 360" thing is a bit of a fallacy. Its a bit like how Sony said that Folding@home couldn't be done on the 360's CPU. This was true, but the 360's graphics chip handles the tasks very well.

Towards the end of the life cycle of a product programmers become miracle workers extracting greater power from aging hardware. This may be why the PS2 has such strong sales.