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Rogerioandrade said:


And then?..... it took one game because Wiimote was very, very simple. The gamepad is far more complex device  and people need to play with it in order to understand what it can do.

1) There was nothing simple about the Wiimote, although it did (by design) appear that way from the user's perspective.

2) The fact that they've gone from a product whose appeal and possibilities are clear and obvious to a product whose appeal needs to be explained and understood is a glaring sign that it's a large step backwards.