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From GAF lol.

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It felt almost too good, like I was holding something illicit. I was afraid it would be taken away. It felt like the first time I touched a girl’s breast in the backseat of a car with fogged up windows, scared that her parents were going to fling the door open and start yelling at me. I wanted to grab the controller and run. I wanted to nuzzle it against my face and ask it who is a good controller? Who is a good controller?

You’re a good controller, you sexy thing, you.


The triggers are likewise more comfortable, curving slightly inward to hold your finger. The buttons and D-pad likely have some subtle distinctions between the Dual Shock 4 and the previous PlayStation 3 controllers, but I couldn’t tell much of a difference. The controller comes with rumble, standard, so we don’t have to suffer through Sony claiming that force feedback is a “last-gen” feature because it doesn’t want to pay to license it.
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The analog sticks have a cupped design and a firmer feel; I never had the sense my thumb was going to slide off. I was able to try a hands-on demo of the upcoming Playstation 4 Killzone title, and in that game you swipe the touchpad to switch between different secondary powers. The action felt accessible and effective, and you can click down on the pad as well, just as you would the touchpad on your laptop.
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So that's the breakdown of things, but everything taken as a whole has created a controller that feels almost stupidly great in my hands.
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More at the link:
http://penny-arcade.com/report/article/the-playstation-4-conroller-is-just-slightly-better-than-the-best-thing-eve