Birimbau said:
Games are more expensive, they cost millions to make and require hundreds-thousands of people to develop now. Before games didn't cost more than 50 thousand and required small teams(12-50 people). |
To an extent, that's true, but small studios with a little over 100 people can still produce excellent games. e.g. Polyphony Digital with Gran Turismo, and Platinum Studios with Vanquish.
However there were also less games on the market before, with less studios producing games, which sold less copies on average.
I don't think the problem is that studio's need x sales to make a profit. I think the problem is, we have too many studios which produce sub-par games. Yes the quality of the average video game has gone up, but that's what happens with more competition. Studios shouldn't be complaining that the competition is too much. Like an athlete, they should either work harder/more efficiently to achieve better results (better games), or give up, and try something else.
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