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20happyballs said:
Miguel_Zorro said:

The same people saying they should just lower budgets for game production will be the people lining up for GTAV.


Agreed. Personally, i don't want us consumers to have to compromise. But rather than price, I rather not have developers compromise on imrpoving quality. If all you people arw not just talking out of your @$$, then I think that publishers should really start segregating the market. I don't want my AAA experiences to take a hit. I love playing games such as Uncharted, Last of Us, Bioshock Infinite, and their increasing production quality. If you guys are really okay with your lower budget games, then I hope they make a market for you also. I dont want our differing opinions to have to ruin the industry....however, i doubt you guys really know what you are asking  for.


You are missing the point of the article.

You have plenty of games with the same or higher production values that don't cost $40,$50 or even $60M+ to create. Many of them, like Uncharted are made with budgets ~$20M. The Witcher 1 & 2 created with budgets under $10M. Lower cost =/= lesser quality title.

High production values can be achieved if devs and publishers put in the effort to find ways to lower cost rather than just allowing it to escalate and expecting the consumers to cover the rising cost.

 

Fact is that much of these issues are not due to second hand sales or people lending out their games more so than these companies mismanaging.

 

Don't be shocked if we find out TLoU cost less than $30M.



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