20happyballs said:
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You are missing the point of the article.
You have plenty of games with the same or higher production values that don't cost $40,$50 or even $60M+ to create. Many of them, like Uncharted are made with budgets ~$20M. The Witcher 1 & 2 created with budgets under $10M. Lower cost =/= lesser quality title.
High production values can be achieved if devs and publishers put in the effort to find ways to lower cost rather than just allowing it to escalate and expecting the consumers to cover the rising cost.
Fact is that much of these issues are not due to second hand sales or people lending out their games more so than these companies mismanaging.
Don't be shocked if we find out TLoU cost less than $30M.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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