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KhinRunite said:
I thought it looked great. Either way, each iteration of Final Fantasy plays differently than the previous and this has become more and more apparent as the tech supports the developer's visions.

For me the association between the sequels ends at Cid, Chocobo, Firaga and the other spells, Bahamut and the other summons, Phoenix Down and the other items.

It's funny how almost everything you meantion there (exept firaga) is not in every final fantasy.

Cid was introduced in FFIV, as were summons, Chocobos with ff3j, Phoenix downs I don't remember there being a life potion in FF1 haha.

The only thing that has truly been in every single final fantasy is turn-based (even with the MMOs with cooldown), RPG elements (experience), a party,  swords, magic, potions, antidotes and the ability to fight, run and defend, and the wonderful final fantasy art and lore (magical world). More than one of these is severely violated here.

@Outlawauron. It's not about what you or I identify with Final Fantasy, it's what final fantasy objectively has in common accross all its games so far, until FFXV that is.