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famousringo said:

Well, some people surely are, and publishers seem to be focused on satisfying those people. Interminable threads debating the graphical potential of this or that console, sacrificing smooth motion for more detailed screenshots, bullshots, digital foundry... How many times have you seen somebody say that they were interested in Xenoblade but couldn't look past the graphics to actually play it?

They may be a vocal minority, but they're a vocal minority that validates the preconceptions of a lot of people who work in game publishing and development.

I can go along with that theory. But then that rightfully shifts that blame back to where it belongs, the publishers (whose confirmation bias is driving them to overspend to appeal to a smaller and smaller group) rather than on the customers, most of whom are voting loudly and often with their dollars.