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Zkuq said:
So the problem isn't too high development costs, it's customers who don't want to pay $60 for every single game. Sure, why not!


Correct. It's always the customers fault.

 

Haha, only in the gaming industry.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!