Euphoria14 on 14 June 2013
| Zkuq said: So the problem isn't too high development costs, it's customers who don't want to pay $60 for every single game. Sure, why not! |
Correct. It's always the customers fault.
Haha, only in the gaming industry.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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