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DanneSandin said:
JWeinCom said:
I'm really confused. I guess that everyone here has done extensive research and has some logical basis for determining that sequels to games that have sold 7-10 million copies (Mario 3D World), 8 million copies (Wii Party), 20 million copies (Wii Fit), and 6 million copies are not system sellers, yet sequels to games that sold 1.5-2.6 million (Infamous), 1.5-5.5 million (Forza), 2-2.5 million (Dead Rising), 3 to 2.5 million (Killzone) are system sellers. I'm sure you guys have done a hell of a job with marketing research to determine this fact that seems to fly in the face of common sense. Right?

The thing is that the Wii-series (party, fit, sports etc) sold to a very specific demographic that's more or less gone from Nintendo atm, and I wonder if 3DWorld is enough to convince people to buy a Wii U. And we're not comparing Wii U's system sellers with PS4's; personally I feel like PS4's line up is quite lack luster...

Is that demographic really gone?  Wii Fit Plus sold a million copies last year, despite being like 6 years old.  Wii Party sold just under a million.  These games have to be selling based on positive word of mouth and continued interest in the franchises. 

I mention the PS4 because people seem to think Nintendo has different rules than Sony or MS.  Sony or MS can get by with having a few worthwhile and moderately successful franchises.  People buy MS and Sony systems for multiple games that they like.  Meanwhile, Nintendo fans must always buy a system for one game.

My point is that we're using stange logic to apply to Nintendo that we wouldn't apply to other companies.  Things like "oh that game sold 20 million copies, but it's not REALLY a system seller".  Meanwhile we laughably try to argue that Xenoblade's sequel is more meaningful than a 3D Mario.  (No offense to Xenoblade which I love).  We have our own biases against casual games, casual gamers, non-star collecting Mario games, or whatever, and we go to bizarre leaps of logic to justify our opinions in the world outside of hardcore gaming.  To say that franchises that sold 5, 10, or 20 million units were not system sellers is just silly. Of course, that isn't a guarantee that they'll be a system seller in the future, but I'll give them the benefit of the doubt for now.