curl-6 said:
3D Land is great by handheld standards, but that doesn't cut it as console 3D Mario material. 3D Land was new in 2011, the same approach in 2013 on a home console is no longer new. I lumped Land in with the NSMB games because it's essenially NSMB in 3D; it tries to apply 2D Mario's trappings and structure to a 3D game. This works for a handheld, but for World it is an inherently limited approach as it's not taking advantage of the possibilities a 3D Mario on a console like the Wii U offers. It's not going to fall short because it's not Galaxy, it's going to fall short because based on what we've seen so far it seems generic, cheap, unambitious and lazy. |
I think you're wrong in some aspects - but right in others. If it's going to "all short because based on what we've seen so far it seems generic, cheap, unambitious and lazy", then why didn't NSMWii fall short as well? That's essentially a copy/paste from the DS title, isn't it? This is the EXACT same situation, only we had already gotten our Galaxy before we got NSMBWii (that and the fact that we hadn't seen a 2D Mario on a home console for 20 years). This game would not be considered lazy and unambitious had we gotten a "proper" 3D Mario beforehand.
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Furthermore, I think VGChartz should add a "Like"-button.







