| thismeintiel said: 2. And this is the most devious reason. |
2. The pretty obvious reason for "the cloud" is drm
Also people should notice what they say: "...Because of its ability to draw on“virtualized cloud computing resources”. They are talking about 300'000 virtual servers. It remains to be seen how many of those 300k servers are actual physical servers. Either way, once a few million XBox Ones are online, 300k servers will in no way be enough whenever more than a few thousand games are running (each game having its own servers as per MS pr). So I would not bid my luck on the cloud as the saviour...







