burninmylight said:
Let's also keep in mind that this is the first Mario for a home console that's available for download (of which sales can't be tracked). I know digital sales of that game are probably only a fraction of retail purchases, but no one seems to be mentioning it.
OT: I think you're really underestimating the minds of most consumers and thinking too much from a hardcore gamer's perspective. You're also discounting the feature of co-op in a 3D Mario game for the first time ever as a big selling point. |
Nintendo is very pleased with their digital sales. I think we can safely assume 15-20% are digital.








