BinaryDelt said:
"...We've seen it in the research, we've seen it in a lot of the data points." That's the core of the issue right there. They see their consumers as data points, not gamers. I understand it's a business, but this is a little insulting. He's right, there are a lot of "I only play Call of Duty" gamers and uninformed parents that will buy it, as well as a casual gamers that won't bother with the details, but that's no reason to take advantage of them. He's really admitting that they are exploiting the uninformed consumer because the research says they'll get away with it. When that consumer goes to trade in their game or their piss-poor rural internet is acting up, they may not be so uninformed anymore. |
How about this: If someone is dropping like $500 for a new platform to play content, and there are competitors out there, why wouldn't they pay attention more? A $500 purchase is NOT something parents will do lightly. A new game console isn't like a smart phone, or even a tablet, which are argued to be needed. What a console is, is an optional toy. Microsoft expects customers to NOT pay attention?







