starcraft said:
LurkerJ said:
starcraft said:
Actually, I have just read up on this a little more, Sony have never said that from what I can see.
"The DRM decision is going to have to be in the hands of the third parties. That’s not something that we’re going to dictate or mandate or control or implement."
"The Online Pass program for PlayStation first-party games will not continue on PlayStation 4. Similar to PS3, we will not dictate the online used game strategy (the ability to play used games online) of its publishing partners. As announced last night, PS4 will not have any gating restrictions for used disc-based games. When a gamer buys a PS4 disc they have right to use that copy of the game, so they can trade-in the game at retail, sell it to another person, lend it to a friend, or keep it forever."
Thats all Tretton. Kotaku's interpretation of that is:
While the statement verifies that third-party publishers will have a choice to continue using online passes or charge a fee for online multiplayer, it doesn't shut the door on other avenues of used game restriction. The PlayStation 4 "will not have any gating restrictions" means there is nothing built into the hardware to restrict used games running on the system. That doesn't restrict third-party publishers from implementing their own methods.
Concerning.
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Any game that is made for PS4 that is physical goods, whether first-party or third-party, can go into a PS4 and play regardless of where it came from. The first player will play it, no problem, the second player will play it, no problem. What I was referring to was the online proposition. [The example was later given to me: If you buy a used disc from GameStop, you’ll have no problem popping that disc in and playing it from your PlayStation 4. The issue may arise when you try to jump online and play with other players. At that point, a third-party publisher may impose a fee or not allow that.]
The easiest way to explain it is — if you understand how it works on PlayStation 3, then that’s the same way it will work on PlayStation 4. No changes there. We’ve been out for six and a half years. It’s the same experience.
That's all Tretton.
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Lol. You have to laugh at the double standard. These forums have been blowing up for days because Microsoft is trying to 'change what is acceptable' and 'cram a new system down our throats.'
Notwithstanding that by definition Sony's online offering has changed (for example, we have to pay for it), it sounds like publishers will not be restricted in any meaningful way. So, if people are correct about Microsoft (I don't think they are/hope they are not), multiplatform developers will apply the same restrictions on the PS4.
There would be one positive and one negative difference, as outlined in my OP. Positive difference, you could never take your PS4 online again and therefore continue using your game. Negative difference, you dont have the sharing capabilities offered on the Xbox ONE as compensation.
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