| darkknightkryta said:
This isn't true though. This creates a digital economy for users to profit, or reduce losses on spending. You're completely glossing over this. You'd be right if users didn't make money. Sony can take a piece, but I'm making money. I.e. if I don't want the costumes for Street Fighter 4 anymore because I traded the game in, I'll put them up for auction and hope someone bids a decent price. I get rid of DLC I'm never going to be able to use again, someone else gets DLC for a cheaper price. I got my money's worth by getting use out of the costumes, so whatever I get back is good (Which is the basis of why people trade games even at a few dollars). I really don't see how your arguement holds any merit. You're just assuming users making money off digital goods is bad. |
No I'm not, I really am not :) I said it almost 4 times now I understand the value to be able to auction off your virtual assets (costumes, items) which no longer have value to you and you'd like to redeem. What I am saying is that it enables Sony and partners to set up the market in order to profit by merchandizing immaterial addons. It isn't so far from the Ritticello vid.







