DJEVOLVE said:
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I did notice since I have been a regular on this site for about the last 6 years.
I just know that this isn't because of used games. A quick look into each company shows this.
Off the top of my head.
3D Realms - Went under because they were stuck in development hell for ~10 years.
Silicon Knights - Went under because they were stuck in development hell for ~10 years.
Free Radical Design - Went under because they made crap like Haze that nobody wanted. Were swallowed up by Crytek UK.
38 Studios - Leveraged themselves on the success of Amalur to pay their government loans and dev costs for their MMORPG. They failed.
Atari - Well, they are just used to it. 
I could look into the rest on the list, but I know majority had nothing to do with used games. It almost always comes down to bad business decisions, which is why the idea of placing the blame and burden on the consumer is wrong.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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