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theprof00 said:
happydolphin said:
theprof00 said:

How is bolded like italicized. Do not answer with underlined.

Saying 'I'm not sure how it's not the same', is essentially saying 'I'm not sure how it's the same', which is essentially saying you don't know how to say it's niether the same nor different.

The auction house is set up. People start buying ($), selling($), trading points & virtual assets (trophies, costumes, in-game items) as part of a trading system. This creates a virtual economy (you played Diablo II, you should know about the SoJ). Suddenly you mix money and virtual points (similar to LoL's Riot points) and things get a monetary value. Sony (much like Blizzard with DII) can then inject virtual assets out of thin air and make money, since they would be the only ones to exchange virtual assets (out) to money (in).

This can easily leed to a creepy money-making scheme (slippery slope).

Oh I totally agree on that part. The auction on its own, is a great thing, something I'd like to have.

Apart from arguing how Sony has (and I'm sorry but this is really tin hat territory) to still be competitive to function in an auction environment, please explain how this is like DRM.

The one facet of your argument that you're still not conveying is how they are the same. In this post you only explained the auction, and your fears on what happens with auctions (which still isn't even confirmed how it will work), and forgot to answer my question right above of "How is bolded like italicized".

Fair enough, thank you for the  feedback.

The DRM is in place to ensure that

1) People don't pirate games.

2) People buy from the content provider the content they buy (and not second hand).

This is for monetary reasons because 1) is obvious and 2) used game sales return nothing to the content maker. As much as the auction provides a real danger of over-monetisation (much like f2p models and the evil EA speach - ask badge), so does DRM (especially to control used game sales).