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Helloplite said:
 


I quoted you because you had an interesting point, although a wrong point in my opinion. You are right that Nintendo has a strength in portables, but after the success of Wii it would be crazy to ask them to leave the console market altogether. Nintendo requires its console department for the time being -- at least until Nintendo can come up with a handheld device that can stream 1080p to TVs and allow development of more complex console-like titles, so that they can truly look at an option of a 'hybrid' handheld/console. For the time being, and potentially for the next-gen too, they need Wii U or Wii U 2 when that comes out.

 

Nintendo is clever in not creating a system that is all too powerful. Too much cost and given the state of the industry which has seen development costs rise to the heavens in the span of 10 years, it is the right call to make a system that can do anything PS3/XBOX 360 can and then some, but without asking the developers to create a game that would most likely cause their financial bankruptcy.

 

What the industry and its' analysts don't get is that we've become complacent in the graphical leaps and these have become our way of 'satisfying' gamers that want more. But gaming is not just graphics, just as good music or entertainment is not always about the 'wow' factor. The way things are going, developers will find it hard to make profits by developing games (hence why they need to turn to DRM and new policies regarding the use of their software to maximise profits). But this is not a sane strategy. The way things are going, we are either getting $99 games or games that cost $60 but won't allow you re-trading and/or using YOUR game on another console if and when your console dies. And what happens when, somewhere down the line, XBOX One support is dropped by Microsoft? You lose your games forever?

 

These are big questions and we need a company that does some 'traditional' thinking while at the same time having very good businessmen. Nintendo does not have the power of Sony or Microsoft but they are succesful where it matters -- being profitable in the long-term and ensuring that their business plan is viable not just now or for the next 3 years. How many companies in the past 10 years have made excellent games, with big budgets, only to close down shop a few months down the line?

 

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Big post. I agree with you. I wasnt sugesting they drop the Wii U, i was saying they should plan this for their next wave of consoles/console. Especially if they dont manage to resurruct the Wii U the way they did the 3DS. But its possible they might manage to turn it around. Despite that i think they should aim to unify both their consoles for their next generation so they can focus their development efforts and make a platform that is more atractive to 3rd parties.