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RolStoppable said:
DanneSandin said:

Your reasoning is perfectly sound. If Nintendo indeed does have a magical crystal ball with which they can see into the future with. If they knew Wii U would fail sales wise, it makes perfect sense to make a new Donkey Kong - but then we have to ask ourselves; if Nintendo knew Wii U would fail, why even make it in the first place? Does. not. make. sense.If Nintendo do not have a crystal ball your logic is flawed.

Donkey Kong has been in production for almost 3 years now, so it's nothing they've cooked up the last 6 months, so we can safely assume this game wasn't designed to help save the failing Wii U. It's designed to play it safe. When is the best time to release a new IP? At the beginning of the gen. We won't get a new IP from Retro until 3 years from now, and that's not the beginning of the gen any longer. This is why Nintendo is wasting the resources Retro has.

DKC made sense under any circumstances. Even if Wii U sales were approaching 10m by now, DKC would have still been the right game. But we are in a time of crisis, so a sequel like this is even more important. It obviously wasn't made in reaction to poor Wii U sales.

The reason why new IPs in general do better early in a generation is because consumers are more willing to take a chance. As time passes, consumers gravitate towards known brands, because they are safer bets. However, new IPs can still do well, provided they are from a developer with a good reputation and advertised accordingly. I don't think that's something Retro has to worry about.

Lastly, a waste of resources is to spend (too much) money on the development of a game that won't sell. DKC doesn't fall into this category.

You're of course right on every point you made; DKCTF makes sense to produce since it'll be very profitable, and therefor not a waste of resources. What I'm meaning with that this is a waste of Retro's talent is the fact that this game will only lure in Nintendo fans - fans that will buy the system sooner or later. What Retro could have done is make something new that would entice other folks to buy the system. THAT'S what Wii U needs right now. Mario and Zelda and Smash will get the Nintendo faithfuls, and therefor Donkey Kong isn't necessary to catch that particular crowd. They should have gone after another demographic.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.