| Hynad said: Super Mario 3D World doesn't have that spark that Galaxy has. It looks ok, and it will most likely be really fun (All 3D Mario games are) but it didn't have anything really special that screamed "Wii U is amazing!". |
My thoughts exactly. They all look like fun, but my gaming time is (severely) limited and I haven't finished SMG, or DKCR and since there's really nothing 'new' here, there's no reason to rush out to get a WiiU this year. I still play Mario Kart and Brawl at times and the new versions look great but not really different enough (so far). What will ultimately sell me on those is superior online (Wii's is terrible for both titles) and my friends also getting a WiiU for them so I have people to play against other than random stranger. Otherwise I'm fine replaying Wii's versions. Although I gotta try fighting with Wii Fit Trainer, that's too funny.
And then there's the gamepad - the WiiU's distinquishing feature. Not seeing anything in any of these titles that says, 'you've got to try this with the gamepad'. So be fair, SMG's and Brawls use of motion were minimal (but both had other new exciting features - gravity/worlds and online/3rd party chartacters respectively) but motion on Kart, Metroid, Zelda:TP were a big deal and something to get excited about. I've yet to see a single Nintendo game on WiiU that creates that sort of interest/excitement in the gamepad's features (yes including NintendoLand).







