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MDMAlliance said:
ninjablade said:
MDMAlliance said:

Just so you know, dynamic lighting takes a lot less than draw distance does.  Also, there was gameplay footage.  As for the pop-ins, we can't fully judge that but there are a LOT of things we can't fully judge yet as the game isn't completed yet.

As for the 2D foliage thing, it's the same thing.  However I am NOT saying "it will definitely be changed later."  I'm just saying it's likely they may change that as they further develop the game (as in making tweaks to the game).  

exactly and judging from the trailer your really  say its more impressive techically then current gen, people are just saying it looks nextgen based on the art, techically it not even above current gen, unless  nextegn to you is a nice draw distance with trade offs.


You're wording it incorrectly.   It has to do with the scope of the game and really a lot of other stuff.  As games have higher draw distance, it takes up much much more to keep up the fidelity of the game.  The trade offs of the game are relatively small considering how good it looks in combination with the art style.  Not entirely sure how you can't see how this can qualify as "above current gen."  

because for a game to be above cuurentgen it has to have the complete package, people  are saying scale and scope yet i don't see a gameplay demonstarion, it very hard to say its above currentgen based on these thing, we need to know the image quality, framerate, pop in, basically you need to have played the game for a few hours to judge scope and see if its above currentgen because the seperation is so small.