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People think their lazy cause a 2d side scroller requires half the effort of a 3d game, plain and simple. Were well into the 21st century, 2d side scrollers should be a for a niche audience and i don't care how the camera spins, it's still a side scroller. a studio like retro should devote their resources to something more intense. I suspect they are, and rather than being lazy their just making two games at once.