DanneSandin said:
F0X said:
DanneSandin said:
F0X said:
DanneSandin said:
F0X said: I don't think you can determine which path 3D Mario should take until after we see sales figures for 3D World. If it passes Galaxy 2 like 3D Land did, then this is a step forward. |
I can already play this game - on 3DS! That's the problem. I really do hope thet 3dLand/World becomes a new spin off - but it's not a "proper" 3D Mario like Galaxy or 64.
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Truth be told, it seems as if this was envisioned as part of the same sub-set as 3D Land to begin with. Like how Galaxy 1-2 is a sub-set. And NSMB is a sub-set.
Which means it'll probably end at some point. I don't see EAD Tokyo pushing further after they play the multiplayer card... they seem to be focused on delivering upon ideas that couldn't be done in 3D Land (since it's a handheld title), similar to how Galaxy 2 existed because of the many leftover concepts from Galaxy 1.
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I hope you're right. I hope they're making another 3D Mario! That will make me love 3DWorld for what it is! But right now, to me, it's the successor to Galaxy... And that's one of my gripes with it.
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I don't think Nintendo sees it the same way. They probably see 3D Land as the Galaxy successor, and 3D World as building upon 3D Land.
I guess it makes sense that after writing themselves into a corner (seriously, what comes after Galaxy?), Nintendo would go for a back-to-basics approach. Or an extremely different and strange one (like Sunshine). I do have a feeling that we'll see a second Mario game by EAD Tokyo on Wii U. It is a two-team developer, after all. Unless the second team is working on something different. Like Miyamoto's new IP or something (this is not a prediction).
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I so hope you're right!! With everything you said.
As far as I know they only have a home console team and a handheld team, or have that changed?
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It's much stranger than that, actually. Tokyo Team 1 made the first Galaxy game and have been quiet since. Tokyo Team 2 made Galaxy 2, 3D Land, and now 3D World. My best guess is that Team 1 is the division responsible for many of Nintendo's in-house game engines, and they've been busy with their next-gen engines. Which I hope we'll get to see soon, if we haven't already.